The Sims 3 is built upon the same concept as its predecessors. Players control their own Sims' activities and relationships in a manner similar to real life. The gameplay is open-ended and indefinite.
Sim houses and neighborhoods are placed on one continuous map. The developers stated that "What you do outside your home now matters as much as what you do within." One of the biggest changes to the franchise is the use of "rabbit-holes". Players aren't allowed to go inside the majority of city buildings; instead, the Sim will disappear inside for a certain amount of time—a feature known in video games as a "rabbit-hole"—while the player is given several choices on what happens inside using a text-based notification.
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